Resume

Nader-G

Email; nader_gholipour@yahoo.com

CG Artist / AutoCAD Drafter

Cell: +81 8090888748

https://vimeo.com/user4261590

https://naderg.com/ http://www.iez.20m.com/Gallery.html





















          1.   PROFESSIONAL SUMMERY

Graduating from a highly prestigious architecture school, my career commenced in 1997 with the ADP (Aéroports de Paris) team at KAYSON company, where I contributed to the landmark International Airport of IRAN (IKIA) project in Tehran. This foundational experience involved managing the AutoCAD operations team, establishing a strong base in large-scale project execution.

I further honed my expertise at the architectural firm DC[4s], progressing to manage the Presentation and 3D Department until 2006. Following a successful transition to Toronto, Canada, I continued practicing as a Designer and AutoCAD Draftsperson with Interbuild Ltd on plenty of Private clients Housing Projects .

My professional trajectory shifted dynamically after specializing in Visual Effects at Seneca College. I have since successfully leveraged my technical and design acumen in the demanding Film and Animation Industry. Utilizing high-end software, I have played a pivotal role in the production of numerous high-profile Hollywood films and celebrated Netflix series. My core competencies encompass Modeling, Texturing, Rigging, Animation, and Visual Effects (VFX), consistently delivering impactful creative solutions for leading American and Canadian studios.

2.   SOFTWARE SKILLS:

Houdini, Maya, 3D Max, Illustrator, Nuke, sketch up, Unreal Engine, Rhinoceros, Photoshop, AutoCAD

3.   EDUCATION:

National University Of IRAN, Graduate of Master of Science from School of Architecture and Urbanism.

1997

Seneca College of Toronto, Canada, Associate’s degree graduated with Honor in VFX on Film and TV.

2008

4.   WORK EXPERIENCE:

Architecture

KAYSON Construction Company

Management and Supervisor

1995-1997

·         IKIA Airport- IRAN

Responsible for Glass Facade Details and Coordination between Design team and AutoCAD Operators.

 

DC[4S]-(Design Core 4th.Space) IRAN

Manager of presentation team

1997-2007

·         Governmental Projects

Creating 3D models from AutoCAD Blueprints, rendering and Walk through Anim

 

INTERBUILT, Toronto, Canada

Management of Architectural Design and Presentation

2008-2008

·         Private Clients Projects

AutoCAD Drafter, model maker, rendering and Walk through Animators and Printable Banners for Projects

 

Visual Effects

TIPPETT Studio, Toronto

Senior Effects Artist, CFX

2023-2024

·         TED TV

Asset development, Simulating Particles, smoke, Vellum and Cloth.

 

GURU Studio, Toronto

Senior Effects Artist, Technical Animator

2021

·         Mecha Builders

Asset development, simulating Particles, smoke, Liquids, RBDs.

 

Company 3, Toronto

Senior Effects Artist, Asset developer

2020

·         Road Of Vengeance

Blood Effect tool development, Simulating Blood, smoke, Particles, Cloth Rigs.

 

JAMFILLED, Toronto

Senior Effects Artist, Lighter, Asset Developer

2019

·         Kingdom Force

Particles, Destructions, Rigid body, Volumes, Material Fracture and Crack Simulation

 

MPC, Toronto

Senior Effects Artist, Crowd TD, Layout and Camera Tracker

2018

·         Frankie Drake

Crowd System simulation, Ocean, Particles and Smoke Simulations. 3D Camera and object Tracking and Layout Scenes.

 

INTELLIGET CREATURES, Toronto

Senior Effects Artist, Asset developer

2018

·         the Ice Princes ( Tabaluga)

Simulating Snow, Particles, destructions, Rigid body, volumes, Material Fracture.

 

LEGEND 3D, Toronto

Senior Effects Artist

2017

·         Preacher (Netflix)

Simulating Blood, Smoke, Underwater impacts

 

ROCKET SCIENCE VFX, Toronto

Senior Effects Artist, Asset developer

2016-2017

·         into the Badlands (Netflix)

Blood Asset development (Houdini), Simulating Blood, Explosion, n-Cloth, Dust, Snow. Glass Shatter Asset Development

 

WATERPROOF STUDIOS, Vancouver

Senior Effects Artist/Asset Developer

2015-2016

·          Kings glaive: Final Fantasy XV

 

 

ZOIC STUDIOS, Vancouver

Senior Effects Artist/Asset Developer

2014-2015

·         Once Upon a Time (Netflix)

Simulating Fluids, Particle and n-Cloth, Ocean wave Tool Development

 

LUX VFX, Vancouver

Effects Artist / 3D Generalist/ Rigger/ Technical Animator/Modeller

2013-2014

·         HELIX (Netflix)

Explosion, n-Cloth, Fluids, particles, Fire, Snow, Rigging Characters and Probes.

 

SWITCH VFX, Toronto

Effects Artist /3D Generalist/Camera Tracker/Layout Artist

2013

·         WOLVES

3D Deformation Tracking, Modeling Environment and Rigging

 

SOHO VFX, Toronto

Effects Artist /3D Generalist/Lighter

2010-2012

·          Jack the Giant Slayer

·          Final Destination 5

Simulating Fire, Smoke, Explosions, Debris, Fluids and Destructions.